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Experience

RIT, Assistant Professor (2023 Sep ~ current)
Metatheory, 3D Technical Artist (2022 Feb ~ 2024 Mar)

Malka Media, 3D Artist (2017 Sep ~ 2020 July)

Framestore, VR intern (2017 summer)

Cocone, game artist (2014 ~ 2015)

Seoul City Hall, design assistant (2011&2012 summer)

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Freelancer

Social Media Designer

Clients: Petco, Garrie Hyoung Youtube (800k subscribed), Engo (2021)

Besisi, designer(2016)

Nooslab, game resource (2012)

KBS Documentary, illustration (2012)

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Education

School of Visual Art (2015~2017)

- MFA Computer art

Konkuk University (2010~2014)

- Moving Image

- Second major: Culture contents

 Nina Park is a multimedia animation professional with extensive training in 3D animation, 2D motion graphics, and video. She graduated with an MFA from the School of Visual Arts in New York in 2017. She has worked in numerous media positions, including at Cocone Korea, CJ, Nooslab, and Malka Media. She was invited to participate in the Annecy animation festival, AnimaMundi, SICAF, FIFDH, and NHIFF. At SVA and previously, she gained a rigorous foundation in fine arts, which granted her the ability to generate compelling visual language spawning resonant animated passages. Additionally, in Korea, Nina pursued a specialized comprehensive curriculum in the technology of the future. Hence, she is well-versed in myriad levels of creative and technical story dramatizing in motion.

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 Additionally, due to her fine arts background, Nina has developed impeccable drawing skills and a keen sensitivity for creating resonant moods with light. Plus, after a year of private study, she has deep expertise and versatility with software, able to jump into a new program with only a day or two of review.

I am

3D game artist, VR artist, and
Art director
SKILLS

3D Asset Creation

VR World Creation

Motion Graphics

Art Direction

Branding Identity

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