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Student Project Direction - Real Time Design
Tools:
Unreal Engine
Year:
2024
These student works were developed in Real Time Design, a course in which I provided art direction, visual feedback, and overall creative guidance throughout the production process. In addition to mentoring the projects conceptually and aesthetically, I also taught level design and environment art in Unreal Engine, helping students build cohesive real-time experiences from idea to execution.
Role:
Assistant Professor

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