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Student Project Direction - Advanced Technology

Tools:

Maya, Unreal Engine, Various 3D Software

Year:

2024

Featured here are selected student projects from Advanced Technology, a course designed around self-directed exploration of new 3D technologies and personally defined project goals. Through weekly one-on-one feedback sessions, I guided students in shaping their concepts, overcoming technical challenges, and strengthening the overall direction of their work. The teaching framework and resulting outcomes from this course were later published in my paper, Structuring Self-Directed Learning: A Phase-Based Approach for Teaching Emerging Technologies in 3D Design.

Role:

Assistant Professor

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